function brandonFacts() {
  arrFadeSongs[0] = "Bowling: my parents owned a bowling alley when I was a kid so I had a distinct advantage. I was even seen bowling on TV once back in the 80s ('Make That Spare'). I was averaging 170 in 5th grade. Peaked at about 195 bowling part-time in college. Haven't bowled in a league since then.";
  arrFadeSongs[1] = "Video games: remember the game Robotron? I am confident I could crush anyone who challenges me. Anyone. Seriously. I mean it. Crush. You wanna go?";
  arrFadeSongs[2] = "Sports...I played football, basketball, and baseball in high school, proving band geeks can also be jocks...was captain of each team my senior year. Basketball was my favorite...this was once a passion for me and I was actually very good...WAS being the key word. Now, I am a pitiful player."
  arrFadeSongs[3] = "Drumming at University of Wisconsin-Madison...I played snare drum in the marching band during football season and played drum set at men's and women's basketball games. I still go to games as a spectator and have noticed they are still playing some cheers and drum fills that I created while I was there (very flattering). For instance, at football games, during the 3rd qtr when the drummers and poms go around the stadium playing/dancing, watch the first snare drummer. When he makes a motion like he is shooting a gun, then the fill I created is about to be played (my nickname was 'Big Shooter' in college)."
  arrFadeSongs[4] = "Nobody puts Brandon in the corner."
}

// You can also play with these variables to control fade speed, fade color, and how fast the colors jump.

var m_FadeOut = 255;
var m_FadeIn=0;
var m_Fade = 0;
var m_FadeStep = 3;
var m_FadeWait = 7500;
var m_bFadeOut = true;

var m_iFadeInterval;

window.onload = Fadewl;

var arrFadeSongs;
var arrFadeCursor = 0;
var arrFadeMax;

function Fadewl() {
  m_iFadeInterval = setInterval(fade_ontimer, 20);
  arrFadeSongs = new Array();
  brandonFacts();
  arrFadeMax = arrFadeSongs.length-1;
  setFadeLink();
}

function setFadeLink() {
  var ilink = document.getElementById("fade_song");
  ilink.innerHTML = arrFadeSongs[arrFadeCursor];
}

function fade_ontimer() {
  if (m_bFadeOut) {
    m_Fade+=m_FadeStep;
    if (m_Fade>m_FadeOut) {
      arrFadeCursor++;
      if (arrFadeCursor>arrFadeMax)
        arrFadeCursor=0;
      setFadeLink();
      m_bFadeOut = false;
    }
  } else {
    m_Fade-=m_FadeStep;
    if (m_Fade<m_FadeIn) {
      clearInterval(m_iFadeInterval);
      setTimeout(Faderesume, m_FadeWait);
      m_bFadeOut=true;
    }
  }
  var ilink = document.getElementById("fade_song");
  if ((m_Fade<m_FadeOut)&&(m_Fade>m_FadeIn))
    ilink.style.color = "#" + ToHex(m_Fade);
}

function Faderesume() {
  m_iFadeInterval = setInterval(fade_ontimer, 10);
}

function ToHex(strValue) {
  try {
    var result= (parseInt(strValue).toString(16));

    while (result.length !=2)
            result= ("0" +result);
    result = result + result + result;
    return result.toUpperCase();
  }
  catch(e)
  {
  }
}


